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java.lang.Objectigeo.IObject
igeo.IMesh
public class IMesh
Class of polygon mesh object.
| Field Summary | |
|---|---|
IMeshGeo |
mesh
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| Fields inherited from class igeo.IObject |
|---|
attribute, dynamics, graphics, parameter, server |
| Constructor Summary | |
|---|---|
IMesh()
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IMesh(java.util.ArrayList<ICurveI> lines)
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IMesh(java.util.ArrayList<ICurveI> lines,
IMeshCreator creator)
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IMesh(java.util.ArrayList<IVertex> v,
java.util.ArrayList<IEdge> e,
java.util.ArrayList<IFace> f)
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IMesh(double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3)
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IMesh(double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3,
double x4,
double y4,
double z4)
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IMesh(IFace[] fcs)
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IMesh(IMesh m)
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IMesh(IMeshGeo m)
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IMesh(IServerI s)
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IMesh(IServerI s,
java.util.ArrayList<ICurveI> lines)
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IMesh(IServerI s,
java.util.ArrayList<ICurveI> lines,
IMeshCreator creator)
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IMesh(IServerI s,
java.util.ArrayList<IVertex> v,
java.util.ArrayList<IEdge> e,
java.util.ArrayList<IFace> f)
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IMesh(IServerI s,
double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3)
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IMesh(IServerI s,
double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3,
double x4,
double y4,
double z4)
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IMesh(IServerI s,
IFace[] fcs)
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IMesh(IServerI s,
IMesh m)
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IMesh(IServerI s,
IMeshGeo m)
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IMesh(IServerI s,
IVec[] vert)
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IMesh(IServerI s,
IVec[][] matrix)
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IMesh(IServerI s,
IVec[][] matrix,
boolean triangulateDir)
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IMesh(IServerI s,
IVec[][] matrix,
boolean triangulateDir,
IMeshCreator creator)
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IMesh(IServerI s,
IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir)
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IMesh(IServerI s,
IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir,
IMeshCreator creator)
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IMesh(IServerI s,
IVecI v1,
IVecI v2,
IVecI v3,
IVecI v4)
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IMesh(IServerI s,
IVertex[] vert)
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IMesh(IServerI s,
IVertex v1,
IVertex v2,
IVertex v3)
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IMesh(IServerI s,
IVertex v1,
IVertex v2,
IVertex v3,
IVertex v4)
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IMesh(IVec[] vert)
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IMesh(IVec[][] matrix)
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IMesh(IVec[][] matrix,
boolean triangulateDir)
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IMesh(IVec[][] matrix,
boolean triangulateDir,
IMeshCreator creator)
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IMesh(IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir)
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IMesh(IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir,
IMeshCreator creator)
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IMesh(IVecI v1,
IVecI v2,
IVecI v3,
IVecI v4)
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IMesh(IVertex[] vert)
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IMesh(IVertex v1,
IVertex v2,
IVertex v3)
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IMesh(IVertex v1,
IVertex v2,
IVertex v3,
IVertex v4)
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| Method Summary | |
|---|---|
IMesh |
addFace(IFace f)
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IMesh |
clr(java.awt.Color c)
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IMesh |
clr(java.awt.Color c,
int alpha)
to set color, with alpha value overwritten |
IMesh |
clr(double dgray)
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IMesh |
clr(double dgray,
double dalpha)
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IMesh |
clr(double dr,
double dg,
double db)
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IMesh |
clr(double dr,
double dg,
double db,
double da)
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IMesh |
clr(float fgray)
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IMesh |
clr(float fgray,
float falpha)
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IMesh |
clr(float fr,
float fg,
float fb)
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IMesh |
clr(float fr,
float fg,
float fb,
float fa)
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IMesh |
clr(int gray)
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IMesh |
clr(int gray,
int alpha)
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IMesh |
clr(int r,
int g,
int b)
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IMesh |
clr(int r,
int g,
int b,
int a)
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IGraphicObject |
createGraphic(IGraphicMode m)
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IMesh |
dup()
duplicate object |
IEdge |
edge(IIntegerI i)
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IEdge |
edge(int i)
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int |
edgeNum()
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int |
edgeNum(ISwitchE e)
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IIntegerI |
edgeNum(ISwitchR r)
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IFace |
face(IIntegerI i)
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IFace |
face(int i)
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int |
faceNum()
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int |
faceNum(ISwitchE e)
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IIntegerI |
faceNum(ISwitchR r)
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IMeshGeo |
get()
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IMesh |
hide()
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IMesh |
hsb(double h,
double s,
double b)
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IMesh |
hsb(double h,
double s,
double b,
double a)
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IMesh |
hsb(float h,
float s,
float b)
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IMesh |
hsb(float h,
float s,
float b,
float a)
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void |
initMesh(IServerI s)
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boolean |
isValid()
checking parameters validity. |
static IMesh |
join(IMesh[] meshes)
extract all points and connect if it's at same location and create a new mesh. |
IMesh |
layer(ILayer l)
Set layer by ILayer object |
IMesh |
name(java.lang.String nm)
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IMesh |
setColor(java.awt.Color c)
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IMesh |
setColor(java.awt.Color c,
int alpha)
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IMesh |
setColor(double dgray)
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IMesh |
setColor(double dgray,
double dalpha)
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IMesh |
setColor(double dr,
double dg,
double db)
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IMesh |
setColor(double dr,
double dg,
double db,
double da)
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IMesh |
setColor(float fgray)
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IMesh |
setColor(float fgray,
float falpha)
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IMesh |
setColor(float fr,
float fg,
float fb)
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IMesh |
setColor(float fr,
float fg,
float fb,
float fa)
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IMesh |
setColor(int gray)
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IMesh |
setColor(int gray,
int alpha)
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IMesh |
setColor(int r,
int g,
int b)
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IMesh |
setColor(int r,
int g,
int b,
int a)
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IMesh |
setHSBColor(double h,
double s,
double b)
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IMesh |
setHSBColor(double h,
double s,
double b,
double a)
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IMesh |
setHSBColor(float h,
float s,
float b)
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IMesh |
setHSBColor(float h,
float s,
float b,
float a)
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IMesh |
show()
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IVertex |
vertex(IIntegerI i)
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IVertex |
vertex(int i)
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int |
vertexNum()
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int |
vertexNum(ISwitchE e)
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IIntegerI |
vertexNum(ISwitchR r)
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| Methods inherited from class igeo.IObject |
|---|
addDynamics, alpha, alphaInt, attr, attr, blue, blueInt, clearDynamics, clearGraphics, clr, cp, del, deletDynamics, deleteDynamics, deleteDynamics, deleteGraphic, dynamicsNum, getColor, getDynamics, getGraphic, getGraphic, getParameter, graphicsNum, green, greenInt, initGraphic, initObject, isVisible, layer, layer, name, red, redInt, resetGraphic, server, setParameter, syncColor, updateGraphic, visible |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public IMeshGeo mesh
| Constructor Detail |
|---|
public IMesh()
public IMesh(IServerI s)
public IMesh(IMeshGeo m)
public IMesh(IServerI s,
IMeshGeo m)
public IMesh(IMesh m)
public IMesh(IServerI s,
IMesh m)
public IMesh(IServerI s,
java.util.ArrayList<ICurveI> lines)
public IMesh(java.util.ArrayList<ICurveI> lines)
public IMesh(IServerI s,
java.util.ArrayList<ICurveI> lines,
IMeshCreator creator)
public IMesh(java.util.ArrayList<ICurveI> lines,
IMeshCreator creator)
public IMesh(IServerI s,
IVec[][] matrix)
public IMesh(IVec[][] matrix)
public IMesh(IServerI s,
IVec[][] matrix,
boolean triangulateDir)
public IMesh(IVec[][] matrix,
boolean triangulateDir)
public IMesh(IServerI s,
IVec[][] matrix,
boolean triangulateDir,
IMeshCreator creator)
public IMesh(IVec[][] matrix,
boolean triangulateDir,
IMeshCreator creator)
public IMesh(IServerI s,
IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir)
public IMesh(IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir)
public IMesh(IServerI s,
IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir,
IMeshCreator creator)
public IMesh(IVec[][] matrix,
int unum,
int vnum,
boolean triangulateDir,
IMeshCreator creator)
public IMesh(IServerI s,
java.util.ArrayList<IVertex> v,
java.util.ArrayList<IEdge> e,
java.util.ArrayList<IFace> f)
public IMesh(java.util.ArrayList<IVertex> v,
java.util.ArrayList<IEdge> e,
java.util.ArrayList<IFace> f)
public IMesh(IServerI s,
IVec[] vert)
public IMesh(IVec[] vert)
public IMesh(IServerI s,
IVertex[] vert)
public IMesh(IVertex[] vert)
public IMesh(IServerI s,
IVertex v1,
IVertex v2,
IVertex v3)
public IMesh(IVertex v1,
IVertex v2,
IVertex v3)
public IMesh(IServerI s,
IVertex v1,
IVertex v2,
IVertex v3,
IVertex v4)
public IMesh(IVertex v1,
IVertex v2,
IVertex v3,
IVertex v4)
public IMesh(IServerI s,
IVecI v1,
IVecI v2,
IVecI v3,
IVecI v4)
public IMesh(IVecI v1,
IVecI v2,
IVecI v3,
IVecI v4)
public IMesh(IServerI s,
double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3)
public IMesh(double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3)
public IMesh(IServerI s,
double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3,
double x4,
double y4,
double z4)
public IMesh(double x1,
double y1,
double z1,
double x2,
double y2,
double z2,
double x3,
double y3,
double z3,
double x4,
double y4,
double z4)
public IMesh(IServerI s,
IFace[] fcs)
public IMesh(IFace[] fcs)
| Method Detail |
|---|
public IMeshGeo get()
get in interface IMeshIpublic IMesh dup()
IObject
dup in interface IMeshIdup in class IObjectpublic boolean isValid()
IObject
isValid in interface IMeshIisValid in class IObjectpublic void initMesh(IServerI s)
public IGraphicObject createGraphic(IGraphicMode m)
createGraphic in class IObjectpublic int vertexNum()
vertexNum in interface IMeshIpublic int edgeNum()
edgeNum in interface IMeshIpublic int faceNum()
faceNum in interface IMeshIpublic int vertexNum(ISwitchE e)
vertexNum in interface IMeshIpublic int edgeNum(ISwitchE e)
edgeNum in interface IMeshIpublic int faceNum(ISwitchE e)
faceNum in interface IMeshIpublic IIntegerI vertexNum(ISwitchR r)
vertexNum in interface IMeshIpublic IIntegerI edgeNum(ISwitchR r)
edgeNum in interface IMeshIpublic IIntegerI faceNum(ISwitchR r)
faceNum in interface IMeshIpublic IVertex vertex(int i)
vertex in interface IMeshIpublic IEdge edge(int i)
edge in interface IMeshIpublic IFace face(int i)
face in interface IMeshIpublic IVertex vertex(IIntegerI i)
vertex in interface IMeshIpublic IEdge edge(IIntegerI i)
edge in interface IMeshIpublic IFace face(IIntegerI i)
face in interface IMeshIpublic IMesh addFace(IFace f)
public IMesh name(java.lang.String nm)
name in class IObjectpublic IMesh layer(ILayer l)
IObject
layer in class IObjectpublic IMesh hide()
hide in class IObjectpublic IMesh show()
show in class IObjectpublic IMesh clr(java.awt.Color c)
clr in class IObject
public IMesh clr(java.awt.Color c,
int alpha)
IObject
clr in class IObjectpublic IMesh clr(int gray)
clr in class IObjectpublic IMesh clr(float fgray)
clr in class IObjectpublic IMesh clr(double dgray)
clr in class IObject
public IMesh clr(int gray,
int alpha)
clr in class IObject
public IMesh clr(float fgray,
float falpha)
clr in class IObject
public IMesh clr(double dgray,
double dalpha)
clr in class IObject
public IMesh clr(int r,
int g,
int b)
clr in class IObject
public IMesh clr(float fr,
float fg,
float fb)
clr in class IObject
public IMesh clr(double dr,
double dg,
double db)
clr in class IObject
public IMesh clr(int r,
int g,
int b,
int a)
clr in class IObject
public IMesh clr(float fr,
float fg,
float fb,
float fa)
clr in class IObject
public IMesh clr(double dr,
double dg,
double db,
double da)
clr in class IObject
public IMesh hsb(float h,
float s,
float b,
float a)
hsb in class IObject
public IMesh hsb(double h,
double s,
double b,
double a)
hsb in class IObject
public IMesh hsb(float h,
float s,
float b)
hsb in class IObject
public IMesh hsb(double h,
double s,
double b)
hsb in class IObjectpublic IMesh setColor(java.awt.Color c)
setColor in class IObject
public IMesh setColor(java.awt.Color c,
int alpha)
setColor in class IObjectpublic IMesh setColor(int gray)
setColor in class IObjectpublic IMesh setColor(float fgray)
setColor in class IObjectpublic IMesh setColor(double dgray)
setColor in class IObject
public IMesh setColor(int gray,
int alpha)
setColor in class IObject
public IMesh setColor(float fgray,
float falpha)
setColor in class IObject
public IMesh setColor(double dgray,
double dalpha)
setColor in class IObject
public IMesh setColor(int r,
int g,
int b)
setColor in class IObject
public IMesh setColor(float fr,
float fg,
float fb)
setColor in class IObject
public IMesh setColor(double dr,
double dg,
double db)
setColor in class IObject
public IMesh setColor(int r,
int g,
int b,
int a)
setColor in class IObject
public IMesh setColor(float fr,
float fg,
float fb,
float fa)
setColor in class IObject
public IMesh setColor(double dr,
double dg,
double db,
double da)
setColor in class IObject
public IMesh setHSBColor(float h,
float s,
float b,
float a)
setHSBColor in class IObject
public IMesh setHSBColor(double h,
double s,
double b,
double a)
setHSBColor in class IObject
public IMesh setHSBColor(float h,
float s,
float b)
setHSBColor in class IObject
public IMesh setHSBColor(double h,
double s,
double b)
setHSBColor in class IObjectpublic static IMesh join(IMesh[] meshes)
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| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||