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## igeo
Interface IDynamics

All Superinterfaces:
  ISubobject

All Known Implementing Classes:
  I2DField, I2DSurfaceNormalField, I2DSurfacePositionField, I2DSurfaceSlopeField, I2DSurfaceUTangentField, I2DSurfaceVTangentField, I3DField, IAgent, IAgentTracker, IAttractor, IBoid, IBoidGeo, IBoidTrajectory, ICompoundField, ICurveAttractorField, ICurveCurlField, ICurvePositionField, ICurveTangentField, IDynamicsBase, IField, IFieldVisualizer, IGravity, ILineAgent, ILineAgentGeo, IMeshAgent, IParticle, IParticleAgent, IParticleDirectionLink, IParticleDistanceLink, IParticleGeo, IParticleOnCurve, IParticleOnCurveAgent, IParticleOnCurveGeo, IParticleOnMeshGeo, IParticleTrajectory, IPointAgent, IPointCurlField, IScalarField, ISpacingEqualizer, ISpring, IStraightener, ISurfaceNormalField, ISurfacePositionField, ISurfaceSlopeField, ISurfaceUTangentField, ISurfaceVTangentField, ITensileNet.IParticleCoupler, ITension, ITensionLine, ITensionOnCurve, ITrajectoryGeo, ITriangleWall, IWall

    public interface IDynamics

extends ISubobject

Interface of a subobject of IObject to control dynamic behavior of IObject.

Author:
  Satoru Sugihara

Method Summary
`void` | `interact(java.util.ArrayList<IDynamics> dynamics)` behavior definition of interaction with other dynamic objects.
`java.util.ArrayList<IDynamics>` | `localDynamics()` IDynamics can have local dynamics which is managed by parent dynamics.
`void` | `postinteract(java.util.ArrayList<IDynamics> dynamics)` executed after interact(ArrayList).
`void` | `postupdate()` executed after update().
`void` | `preinteract(java.util.ArrayList<IDynamics> dynamics)` executed before interact(ArrayList).
`void` | `preupdate()` executed before update().
`IDynamics` | `removeTarget(int i)` remove target object.
`IDynamics` | `removeTarget(IObject obj)` remove target object.
`IObject` | `target(int i)` get target object.
`IDynamics` | `target(IObject targetObj)` add terget object to be updated by this dynamic object.
`int` | `targetNum()` get total target number.
`java.util.ArrayList<IObject>` | `targets()` get all target objects.
`void` | `update()` behavior definition of updating dynamics in each time frame
`void` | `updateTarget()` update all terget objects (should be called when the dynamic object is updated).

Methods inherited from interface igeo.ISubobject
`parent, parent`

Method Detail

### interact

    void interact(java.util.ArrayList<IDynamics> dynamics)

  behavior definition of interaction with other dynamic objects. The server puts all dynamic objects including itself.

### update

    void update()

  behavior definition of updating dynamics in each time frame

### preinteract

    void preinteract(java.util.ArrayList<IDynamics> dynamics)

  executed before interact(ArrayList). behavior can be changed by IConfig.enablePreinteract and IConfig.loopPreinteract.

### postinteract

    void postinteract(java.util.ArrayList<IDynamics> dynamics)

  executed after interact(ArrayList). behavior can be changed by IConfig.enablePostinteract and IConfig.loopPostinteract. If IConfig.loopPostinteract is false, preupdate is executed before post interact (updated 2012/08/26).

### preupdate

    void preupdate()

  executed before update(). behavior can be changed by IConfig.enablePreupdate and IConfig.loopPreupdate. If IConfig.loopPreupdate is false, preupdate is executed before post interact (updated 2012/08/26).

### postupdate

    void postupdate()

  executed after update(). behavior can be changed by IConfig.enablePostupdate and IConfig.loopPostupdate.

### localDynamics

    java.util.ArrayList<IDynamics> localDynamics()

  IDynamics can have local dynamics which is managed by parent dynamics. IAgent implements this feature

### target

    IDynamics target(IObject targetObj)

  add terget object to be updated by this dynamic object.

### targetNum

    int targetNum()

  get total target number.

### target

    IObject target(int i)

  get target object.

### targets

    java.util.ArrayList<IObject> targets()

  get all target objects.

### removeTarget

    IDynamics removeTarget(int i)

  remove target object.

### removeTarget

    IDynamics removeTarget(IObject obj)

  remove target object.

### updateTarget

    void updateTarget()

  update all terget objects (should be called when the dynamic object is updated).

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