/*---

    iGeo - http://igeo.jp

    Copyright (c) 2002-2013 Satoru Sugihara

    This file is part of iGeo.

    iGeo is free software: you can redistribute it and/or modify
    it under the terms of the GNU Lesser General Public License as
    published by the Free Software Foundation, version 3.

    iGeo is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with iGeo.  If not, see <http://www.gnu.org/licenses/>.

---*/

package igeo;

import java.awt.Color;

import igeo.gui.*;

/**
   Reference class of a point object to contain any instance of IVecI.
   
   @author Satoru Sugihara
*/
public class IPointR extends IObject implements IVecI{
    public IVecI pos;
    
    public IPointR(){ pos = new IVec(); initPoint(null); }
    public IPointR(IVecI v){ pos = v; initPoint(null); }
    public IPointR(double x, double y, double z){ pos = new IVec(x,y,z); initPoint(null); }
    
    public IPointR(IServerI s){ super(s); pos = new IVec(0,0,0); initPoint(s); }
    public IPointR(IServerI s, IVecI v){ super(s); pos = v; initPoint(s); }
    public IPointR(IServerI s, double x, double y, double z){
	super(s); pos = new IVec(x,y,z); initPoint(s); 
    }
    
    public IPointR(IPointR p){
	super(p);
	pos = p.pos.dup();
	initPoint(p.server);
	setColor(p.getColor());
    }
    
    public IPointR(IServerI s, IPointR p){
	super(s,p);
	pos = p.pos.dup();
	initPoint(s);
	setColor(p.getColor());
    }
    
    protected void initPoint(IServerI s){
	// costly to use instanceof?
	if(pos instanceof IVec) parameter = (IVec)pos;
	else if(pos instanceof IVecR) parameter = (IVecR)pos;
	else if(pos instanceof IVec4) parameter = (IVec4)pos;
	else if(pos instanceof IVec4R) parameter = (IVec4R)pos;
	
	//addGraphic(new IPointGraphic(this));
	if(graphics==null) initGraphic(s); // not init when using copy constructor
    }
    
    public IGraphicObject createGraphic(IGraphicMode m){
	return new IPointGraphic(this);
    }
    
    public double x(){ return pos.x(); }
    public double y(){ return pos.y(); }
    public double z(){ return pos.z(); }
    
    public IPointR x(double vx){ pos.x(vx); return this; }
    public IPointR y(double vy){ pos.y(vy); return this; }
    public IPointR z(double vz){ pos.z(vz); return this; }
    
    public IPointR x(IDoubleI vx){ pos.x(vx); return this; }
    public IPointR y(IDoubleI vy){ pos.y(vy); return this; }
    public IPointR z(IDoubleI vz){ pos.z(vz); return this; }

    public IPointR x(IVecI vx){ pos.x(vx); return this; }
    public IPointR y(IVecI vy){ pos.y(vy); return this; }
    public IPointR z(IVecI vz){ pos.z(vz); return this; }
    
    public IPointR x(IVec2I vx){ pos.x(vx); return this; }
    public IPointR y(IVec2I vy){ pos.y(vy); return this; }
    


    
    public double x(ISwitchE e){ return pos.x(e); }
    public double y(ISwitchE e){ return pos.y(e); }
    public double z(ISwitchE e){ return pos.z(e); }
    
    public IDoubleI x(ISwitchR r){ return pos.x(r); }
    public IDoubleI y(ISwitchR r){ return pos.y(r); }
    public IDoubleI z(ISwitchR r){ return pos.z(r); }
    
    
    public IVec get(){ return pos.get(); }
    /** passing position field */
    public IVecI pos(){ return pos; }
    
    /** center is same with position */
    public IVecI center(){ return pos(); }
    
    
    
    public IPointR dup(){ return new IPointR(this); }
    
    public IVec2I to2d(){ return pos.to2d(); }
    public IVec2I to2d(IVecI projectionDir){ return pos.to2d(projectionDir); }
    public IVec2I to2d(IVecI xaxis, IVecI yaxis){ return pos.to2d(xaxis,yaxis); }
    public IVec2I to2d(IVecI xaxis, IVecI yaxis, IVecI origin){ return pos.to2d(xaxis,yaxis,origin); }
    
    public IVec4I to4d(){ return pos.to4d(); }
    public IVec4I to4d(double w){ return pos.to4d(w); }
    public IVec4I to4d(IDoubleI w){ return pos.to4d(w); }
    
    public IDoubleI getX(){ return pos.getX(); }
    public IDoubleI getY(){ return pos.getY(); }
    public IDoubleI getZ(){ return pos.getZ(); }
    
    public IPointR set(IVecI v){ pos.set(v); return this; }
    public IPointR set(double x, double y, double z){ pos.set(x,y,z); return this;}
    public IPointR set(IDoubleI x, IDoubleI y, IDoubleI z){ pos.set(x,y,z); return this; }
    
    public IPointR add(double x, double y, double z){ pos.add(x,y,z); return this; }
    public IPointR add(IDoubleI x, IDoubleI y, IDoubleI z){ pos.add(x,y,z); return this; }    
    public IPointR add(IVecI v){ pos.add(v); return this; }
    public IPointR sub(double x, double y, double z){ pos.sub(x,y,z); return this; }
    public IPointR sub(IDoubleI x, IDoubleI y, IDoubleI z){ pos.sub(x,y,z); return this; }
    public IPointR sub(IVecI v){ pos.sub(v); return this; }
    public IPointR mul(IDoubleI v){ pos.mul(v); return this; }
    public IPointR mul(double v){ pos.mul(v); return this; }
    public IPointR div(IDoubleI v){ pos.div(v); return this; }
    public IPointR div(double v){ pos.div(v); return this; }
    public IPointR neg(){ pos.neg(); return this; }
    public IPointR rev(){ return neg(); }
    public IPointR flip(){ return neg(); }
    
    public IPointR zero(){ pos.zero(); return this; }
    
    /** scale add */
    public IPointR add(IVecI v, double f){ pos.add(v,f); return this; }
    /** scale add */
    public IPointR add(IVecI v, IDoubleI f){ pos.add(v,f); return this; }
    /** scale add alias */
    public IPointR add(double f, IVecI v){ return add(v,f); }
    /** scale add alias */
    public IPointR add(IDoubleI f, IVecI v){ return add(v,f); }
    
    
    public double dot(IVecI v){ return pos.dot(v); }
    public double dot(double vx, double vy, double vz){ return pos.dot(vx,vy,vz); }
    public double dot(ISwitchE e, IVecI v){ return pos.dot(e,v); }
    public IDoubleI dot(ISwitchR r, IVecI v){ return pos.dot(r,v); }
    
    public IVecI cross(IVecI v){ return pos.cross(v); }
    public IVecI cross(double vx, double vy, double vz){ return pos.cross(vx,vy,vz); }
    //public IPointR cross(IVecI v){ return dup().set(pos.cross(v)); }
    
    public double len(){ return pos.len(); }
    public double len(ISwitchE e){ return pos.len(e); }
    public IDoubleI len(ISwitchR r){ return pos.len(r); }
    
    public double len2(){ return pos.len2(); }
    public double len2(ISwitchE e){ return pos.len2(e); }
    public IDoubleI len2(ISwitchR r){ return pos.len2(r); }
    
    public IPointR len(IDoubleI l){ pos.len(l); return this; }
    public IPointR len(double l){ pos.len(l); return this; }
    
    public IPointR unit(){ pos.unit(); return this; }
    
    public double dist(IVecI v){ return pos.dist(v); }
    public double dist(double vx, double vy, double vz){ return pos.dist(vx,vy,vz); }
    public double dist(ISwitchE e, IVecI v){ return pos.dist(e,v); }
    public IDoubleI dist(ISwitchR r, IVecI v){ return pos.dist(r,v); }
    
    public double dist2(IVecI v){ return pos.dist2(v); }
    public double dist2(double vx, double vy, double vz){ return pos.dist2(vx,vy,vz); }
    public double dist2(ISwitchE e, IVecI v){ return pos.dist2(e,v); }
    public IDoubleI dist2(ISwitchR r, IVecI v){ return pos.dist2(r,v); }
    
    public boolean eq(IVecI v){ return pos.eq(v); }
    public boolean eq(double vx, double vy, double vz){ return pos.eq(vx,vy,vz); }
    public boolean eq(ISwitchE e, IVecI v){ return pos.eq(e,v); }
    public IBoolI eq(ISwitchR r, IVecI v){ return pos.eq(r,v); }
    
    public boolean eq(IVecI v, double tolerance){ return pos.eq(v,tolerance); }
    public boolean eq(double vx, double vy, double vz, double tolerance){
	return pos.eq(vx,vy,vz,tolerance);
    }
    public boolean eq(ISwitchE e, IVecI v, double tolerance){ return pos.eq(e,v,tolerance); }
    public IBoolI eq(ISwitchR r, IVecI v, IDoubleI tolerance){ return pos.eq(r,v,tolerance); }
    
    public boolean eqX(IVecI v){ return pos.eqX(v); }
    public boolean eqY(IVecI v){ return pos.eqY(v); }
    public boolean eqZ(IVecI v){ return pos.eqZ(v); }
    public boolean eqX(double vx){ return pos.eqX(vx); }
    public boolean eqY(double vy){ return pos.eqY(vy); }
    public boolean eqZ(double vz){ return pos.eqZ(vz); }
    public boolean eqX(ISwitchE e, IVecI v){ return pos.eqX(e,v); }
    public boolean eqY(ISwitchE e, IVecI v){ return pos.eqY(e,v); }
    public boolean eqZ(ISwitchE e, IVecI v){ return pos.eqZ(e,v); }
    public IBoolI eqX(ISwitchR r, IVecI v){ return pos.eqX(r,v); }
    public IBoolI eqY(ISwitchR r, IVecI v){ return pos.eqY(r,v); }
    public IBoolI eqZ(ISwitchR r, IVecI v){ return pos.eqZ(r,v); }
    
    public boolean eqX(IVecI v, double tolerance){ return pos.eqX(v,tolerance); }
    public boolean eqY(IVecI v, double tolerance){ return pos.eqY(v,tolerance); }
    public boolean eqZ(IVecI v, double tolerance){ return pos.eqZ(v,tolerance); }
    public boolean eqX(double vx, double tolerance){ return pos.eqX(vx,tolerance); }
    public boolean eqY(double vy, double tolerance){ return pos.eqY(vy,tolerance); }
    public boolean eqZ(double vz, double tolerance){ return pos.eqZ(vz,tolerance); }
    public boolean eqX(ISwitchE e, IVecI v, double tolerance){ return pos.eqX(e,v,tolerance); }
    public boolean eqY(ISwitchE e, IVecI v, double tolerance){ return pos.eqY(e,v,tolerance); }
    public boolean eqZ(ISwitchE e, IVecI v, double tolerance){ return pos.eqZ(e,v,tolerance); }
    public IBoolI eqX(ISwitchR r, IVecI v, IDoubleI tolerance){ return pos.eqX(r,v,tolerance); }
    public IBoolI eqY(ISwitchR r, IVecI v, IDoubleI tolerance){ return pos.eqY(r,v,tolerance); }
    public IBoolI eqZ(ISwitchR r, IVecI v, IDoubleI tolerance){ return pos.eqZ(r,v,tolerance); }
    
    
    public double angle(IVecI v){ return pos.angle(v); }
    public double angle(double vx, double vy, double vz){ return pos.angle(vx,vy,vz); }
    public double angle(ISwitchE e, IVecI v){ return pos.angle(e,v); }
    public IDoubleI angle(ISwitchR r, IVecI v){ return pos.angle(r,v); }
    
    public double angle(IVecI v, IVecI axis){ return pos.angle(v,axis); }
    public double angle(double vx, double vy, double vz, double axisX, double axisY, double axisZ){
	return pos.angle(vx,vy,vz,axisX,axisY,axisZ);
    }
    public double angle(ISwitchE e, IVecI v, IVecI axis){ return pos.angle(e,v,axis); }
    public IDoubleI angle(ISwitchR r, IVecI v, IVecI axis){ return pos.angle(r,v,axis); }
    
    public IPointR rot(IDoubleI angle){ pos.rot(angle); return this; }
    public IPointR rot(double angle){ pos.rot(angle); return this; }
    
    public IPointR rot(IVecI axis, IDoubleI angle){ pos.rot(axis,angle); return this; }
    public IPointR rot(IVecI axis, double angle){ pos.rot(axis,angle); return this; }
    public IPointR rot(double axisX, double axisY, double axisZ, double angle){
	pos.rot(axisX,axisY,axisZ,angle); return this;
    }
    
    public IPointR rot(IVecI center, IVecI axis, double angle){
	pos.rot(center, axis,angle); return this;
    }
    public IPointR rot(IVecI center, IVecI axis, IDoubleI angle){
	pos.rot(center, axis,angle); return this;
    }
    public IPointR rot(double centerX, double centerY, double centerZ,
		       double axisX, double axisY, double axisZ, double angle){
	pos.rot(centerX,centerY,centerZ,axisX,axisY,axisZ,angle); return this;
    }
    
    /** rotate to destination direction vector */
    public IPointR rot(IVecI axis, IVecI destDir){ pos.rot(axis,destDir); return this; }
    /** rotate to destination point location */
    public IPointR rot(IVecI center, IVecI axis, IVecI destPt){
	pos.rot(center,axis,destPt); return this;
    }
    
    /** alias of rot(IDoubleI) */
    public IPointR rot2(IDoubleI angle){ pos.rot(angle); return this; }
    /** alias of rot(double) */
    public IPointR rot2(double angle){ pos.rot(angle); return this; }
    public IPointR rot2(IVecI center, double angle){ pos.rot2(center, angle); return this; }
    public IPointR rot2(IVecI center, IDoubleI angle){ pos.rot2(center, angle); return this; }
    public IPointR rot2(double centerX, double centerY, double angle){
	pos.rot2(centerX, centerY, angle); return this;
    }
    /** rotation on xy-plane to destination direction vector */
    public IPointR rot2(IVecI destDir){ pos.rot2(destDir); return this; }
    /** rotation on xy-plane to destination point location */
    public IPointR rot2(IVecI center, IVecI destPt){ pos.rot2(center,destPt); return this; }
    
    
    /** alias of mul */
    public IPointR scale(IDoubleI f){ pos.scale(f); return this; }
    public IPointR scale(double f){ pos.scale(f); return this; }
    public IPointR scale(IVecI center, IDoubleI f){ pos.scale(center,f); return this; }
    public IPointR scale(IVecI center, double f){ pos.scale(center,f); return this; }
    public IPointR scale(double centerX, double centerY, double centerZ, double f){
	pos.scale(centerX, centerY, centerZ, f); return this;
    }
    
    /** scale only in 1 direction */
    public IPointR scale1d(IVecI axis, double f){ pos.scale1d(axis,f); return this; }
    public IPointR scale1d(IVecI axis, IDoubleI f){ pos.scale1d(axis,f); return this; }
    public IPointR scale1d(double axisX, double axisY, double axisZ, double f){
	pos.scale1d(axisX,axisY,axisZ,f); return this;
    }
    public IPointR scale1d(IVecI center, IVecI axis, double f){
	pos.scale1d(center,axis,f); return this;
    }
    public IPointR scale1d(IVecI center, IVecI axis, IDoubleI f){
	pos.scale1d(center,axis,f); return this;
    }
    public IPointR scale1d(double centerX, double centerY, double centerZ,
			   double axisX, double axisY, double axisZ, double f){
	pos.scale1d(centerX,centerY,centerZ,axisX,axisY,axisZ,f); return this;
    }
    
    /** reflect (mirror) 3 dimensionally to the other side of the plane */
    public IPointR ref(IVecI planeDir){ pos.ref(planeDir); return this; }
    public IPointR ref(double planeX, double planeY, double planeZ){
	pos.ref(planeX,planeY,planeZ); return this;
    }
    public IPointR ref(IVecI center, IVecI planeDir){
	pos.ref(center,planeDir); return this;
    }
    public IPointR ref(double centerX, double centerY, double centerZ,
		       double planeX, double planeY, double planeZ){
	pos.ref(centerX,centerY,centerZ,planeX,planeY,planeZ); return this;
    }
    /** reflect (mirror) 3 dimensionally to the other side of the plane */
    public IPointR mirror(IVecI planeDir){ pos.ref(planeDir); return this; }
    public IPointR mirror(double planeX, double planeY, double planeZ){
	pos.ref(planeX,planeY,planeZ); return this;
    }
    public IPointR mirror(IVecI center, IVecI planeDir){
	pos.ref(center,planeDir); return this;
    }
    public IPointR mirror(double centerX, double centerY, double centerZ,
			  double planeX, double planeY, double planeZ){
	pos.ref(centerX,centerY,centerZ,planeX,planeY,planeZ); return this;
    }
    
    /** shear operation */
    public IPointR shear(double sxy, double syx, double syz,
			 double szy, double szx, double sxz){
	pos.shear(sxy,syx,syz,szy,szx,sxz); return this;
    }
    public IPointR shear(IDoubleI sxy, IDoubleI syx, IDoubleI syz,
			 IDoubleI szy, IDoubleI szx, IDoubleI sxz){
	pos.shear(sxy,syx,syz,szy,szx,sxz); return this;
    }
    public IPointR shear(IVecI center, double sxy, double syx, double syz,
			 double szy, double szx, double sxz){
	pos.shear(center,sxy,syx,syz,szy,szx,sxz); return this;
    }
    public IPointR shear(IVecI center, IDoubleI sxy, IDoubleI syx, IDoubleI syz,
			 IDoubleI szy, IDoubleI szx, IDoubleI sxz){
	pos.shear(center,sxy,syx,syz,szy,szx,sxz); return this;
    }
    
    public IPointR shearXY(double sxy, double syx){ pos.shearXY(sxy,syx); return this; }
    public IPointR shearXY(IDoubleI sxy, IDoubleI syx){ pos.shearXY(sxy,syx); return this; }
    public IPointR shearXY(IVecI center, double sxy, double syx){
	pos.shearXY(center,sxy,syx); return this;
    }
    public IPointR shearXY(IVecI center, IDoubleI sxy, IDoubleI syx){
	pos.shearXY(center,sxy,syx); return this;
    }
    
    public IPointR shearYZ(double syz, double szy){ pos.shearYZ(syz,szy); return this; }
    public IPointR shearYZ(IDoubleI syz, IDoubleI szy){ pos.shearYZ(syz,szy); return this; }
    public IPointR shearYZ(IVecI center, double syz, double szy){
	pos.shearYZ(center,syz,szy); return this;
    }
    public IPointR shearYZ(IVecI center, IDoubleI syz, IDoubleI szy){
	pos.shearYZ(center,syz,szy); return this;
    }
    
    public IPointR shearZX(double szx, double sxz){ pos.shearZX(szx,sxz); return this; }
    public IPointR shearZX(IDoubleI szx, IDoubleI sxz){ pos.shearZX(szx,sxz); return this; }
    public IPointR shearZX(IVecI center, double szx, double sxz){
	pos.shearZX(center,szx,sxz); return this;
    }
    public IPointR shearZX(IVecI center, IDoubleI szx, IDoubleI sxz){
	pos.shearZX(center,szx,sxz); return this;
    }
    
    /** translate is alias of add() */
    public IPointR translate(double x, double y, double z){ pos.translate(x,y,z); return this; }
    public IPointR translate(IDoubleI x, IDoubleI y, IDoubleI z){ pos.translate(x,y,z); return this; }
    public IPointR translate(IVecI v){ pos.translate(v); return this; }
    
    
    public IPointR transform(IMatrix3I mat){ pos.transform(mat); return this; }
    public IPointR transform(IMatrix4I mat){ pos.transform(mat); return this; }
    public IPointR transform(IVecI xvec, IVecI yvec, IVecI zvec){
	pos.transform(xvec,yvec,zvec); return this;
    }
    public IPointR transform(IVecI xvec, IVecI yvec, IVecI zvec, IVecI translate){
	pos.transform(xvec,yvec,zvec,translate); return this;
    }
    
    
    /** mv() is alias of add() */
    public IPointR mv(double x, double y, double z){ return add(x,y,z); }
    public IPointR mv(IDoubleI x, IDoubleI y, IDoubleI z){ return add(x,y,z); }
    public IPointR mv(IVecI v){ return add(v); }
    
    // method name cp() is used as getting control point method in curve and surface but here used also as copy because of the priority of variable fitting of diversed users' mind set over the clarity of the code organization
    /** cp() is alias of dup() */ 
    public IPointR cp(){ return dup(); }
    
    /** cp() is alias of dup().add() */
    public IPointR cp(double x, double y, double z){ return dup().add(x,y,z); }
    public IPointR cp(IDoubleI x, IDoubleI y, IDoubleI z){ return dup().add(x,y,z); }
    public IPointR cp(IVecI v){ return dup().add(v); }
    
    
    // methods creating new instance // returns IPoint?, not IVec?
    // returns IVec (2011/10/12)
    //public IPointR diff(IVecI v){ return dup().sub(v); }
    public IVecI dif(IVecI v){ return pos.dif(v); }
    public IVecI dif(double vx, double vy, double vz){ return pos.dif(vx,vy,vz); }
    public IVecI diff(IVecI v){ return dif(v); }
    public IVecI diff(double vx, double vy, double vz){ return dif(vx,vy,vz); }
    //public IPointR mid(IVecI v){ return dup().add(v).div(2); }
    public IVecI mid(IVecI v){ return pos.mid(v); }
    public IVecI mid(double vx, double vy, double vz){ return pos.mid(vx,vy,vz); }
    //public IPointR sum(IVecI v){ return dup().add(v); }
    public IVecI sum(IVecI v){ return pos.sum(v); }
    public IVecI sum(double vx, double vy, double vz){ return pos.sum(vx,vy,vz); }
    //public IPointR sum(IVecI... v){ IPointR ret=this.dup(); for(IVecI vi:v)ret.add(vi); return ret; }
    public IVecI sum(IVecI... v){ return pos.sum(v); }
    
    //public IPointR bisect(IVecI v){ return dup().unit().add(v.dup().unit()); }
    public IVecI bisect(IVecI v){ return pos.bisect(v); }
    public IVecI bisect(double vx, double vy, double vz){ return pos.bisect(vx,vy,vz); }
    
    
    /**
       weighted sum.
       @return IVecI
    */
    //public IPointR sum(IVecI v2, double w1, double w2){ return dup().mul(w1).add(v2,w2); }
    public IVecI sum(IVecI v2, double w1, double w2){ return pos.sum(v2,w1,w2); }
    //public IPointR sum(IVecI v2, double w2){ return dup().mul(1.0-w2).add(v2,w2); }
    public IVecI sum(IVecI v2, double w2){ return pos.sum(v2,w2); }
    
    //public IPointR sum(IVecI v2, IDoubleI w1, IDoubleI w2){ return dup().mul(w1).add(v2,w2); }
    public IVecI sum(IVecI v2, IDoubleI w1, IDoubleI w2){ return pos.sum(v2,w1,w2); }
    //public IPointR sum(IVecI v2, IDoubleI w2){ return dup().mul(new IDouble(1.0).sub(w2)).add(v2,w2); }
    public IVecI sum(IVecI v2, IDoubleI w2){ return pos.sum(v2,w2); }
    
    
    /** alias of cross. (not unitized ... ?) returns IVecI. */
    //public IPointR nml(IVecI v){ return cross(v); }
    public IVecI nml(IVecI v){ return pos.nml(v); }
    public IVecI nml(double vx, double vy, double vz){ return pos.nml(vx,vy,vz); }
    /** create normal vector from 3 points of self, pt1 and pt2 */
    //public IPointR nml(IVecI pt1, IVecI pt2){ return this.diff(pt1).cross(this.diff(pt2)).unit(); }
    public IVecI nml(IVecI pt1, IVecI pt2){ return pos.nml(pt1,pt2); }
    public IVecI nml(double vx1, double vy1, double vz1, double vx2, double vy2, double vz2){
	return pos.nml(vx1,vy1,vz1,vx2,vy2,vz2);
    }
    
    
    /** checking x, y, and z is valid number (not Infinite, nor NaN). */
    public boolean isValid(){ if(pos==null){ return false; } return pos.isValid(); }
    
    
    /**
       set size of dot in graphic 
    */
    public IPointR setSize(double sz){ return weight(sz); }
    public IPointR size(double sz){ return weight(sz); }
    
    /*
    public IPointR setSize(double sz){ return size(sz); }
    public IPointR size(double sz){
	for(int i=0; graphics!=null && i<graphics.size(); i++)
	    if(graphics.get(i) instanceof IPointGraphic)
		((IPointGraphic)graphics.get(i)).size(sz);
	return this;
    }
    */
    
    public double getSize(){ return size(); }
    public double size(){
	if(graphics==null){
	    IOut.err("no graphics is set"); //
	    return -1;
	}
	for(int i=0; graphics!=null && i<graphics.size(); i++)
	    if(graphics.get(i) instanceof IPointGraphic)
		return ((IPointGraphic)graphics.get(i)).size();
	return -1;
    }
    
    public IPointR name(String nm){ super.name(nm); return this; }
    public IPointR layer(ILayer l){ super.layer(l); return this; }
    
    public IPointR hide(){ super.hide(); return this; }
    public IPointR show(){ super.show(); return this; }
    
    public IPointR clr(IColor c){ super.clr(c); return this; }
    public IPointR clr(IColor c, int alpha){ super.clr(c,alpha); return this; }
    public IPointR clr(IColor c, float alpha){ super.clr(c,alpha); return this; }
    public IPointR clr(IColor c, double alpha){ super.clr(c,alpha); return this; }
    public IPointR clr(IObject o){ super.clr(o); return this; }
    public IPointR clr(Color c){ super.clr(c); return this; }
    public IPointR clr(Color c, int alpha){ super.clr(c,alpha); return this; }
    public IPointR clr(Color c, float alpha){ super.clr(c,alpha); return this; }
    public IPointR clr(Color c, double alpha){ super.clr(c,alpha); return this; }
    public IPointR clr(int gray){ super.clr(gray); return this; }
    public IPointR clr(float fgray){ super.clr(fgray); return this; }
    public IPointR clr(double dgray){ super.clr(dgray); return this; }
    public IPointR clr(int gray, int alpha){ super.clr(gray,alpha); return this; }
    public IPointR clr(float fgray, float falpha){ super.clr(fgray,falpha); return this; }
    public IPointR clr(double dgray, double dalpha){ super.clr(dgray,dalpha); return this; }
    public IPointR clr(int r, int g, int b){ super.clr(r,g,b); return this; }
    public IPointR clr(float fr, float fg, float fb){ super.clr(fr,fg,fb); return this; }
    public IPointR clr(double dr, double dg, double db){ super.clr(dr,dg,db); return this; }
    public IPointR clr(int r, int g, int b, int a){ super.clr(r,g,b,a); return this; }
    public IPointR clr(float fr, float fg, float fb, float fa){ super.clr(fr,fg,fb,fa); return this; }
    public IPointR clr(double dr, double dg, double db, double da){ super.clr(dr,dg,db,da); return this; }
    public IPointR hsb(float h, float s, float b, float a){ super.hsb(h,s,b,a); return this; }

    public IPointR hsb(double h, double s, double b, double a){ super.hsb(h,s,b,a); return this; }
    public IPointR hsb(float h, float s, float b){ super.hsb(h,s,b); return this; }
    public IPointR hsb(double h, double s, double b){ super.hsb(h,s,b); return this; }
    
    public IPointR setColor(Color c){ super.setColor(c); return this; }
    public IPointR setColor(Color c, int alpha){ super.setColor(c,alpha); return this; }
    public IPointR setColor(int gray){ super.setColor(gray); return this; }
    public IPointR setColor(float fgray){ super.setColor(fgray); return this; }
    public IPointR setColor(double dgray){ super.setColor(dgray); return this; }
    public IPointR setColor(int gray, int alpha){ super.setColor(gray,alpha); return this; }
    public IPointR setColor(float fgray, float falpha){ super.setColor(fgray,falpha); return this; }
    public IPointR setColor(double dgray, double dalpha){ super.setColor(dgray,dalpha); return this; }
    public IPointR setColor(int r, int g, int b){ super.setColor(r,g,b); return this; }
    public IPointR setColor(float fr, float fg, float fb){ super.setColor(fr,fg,fb); return this; }
    public IPointR setColor(double dr, double dg, double db){ super.setColor(dr,dg,db); return this; }
    public IPointR setColor(int r, int g, int b, int a){ super.setColor(r,g,b,a); return this; }
    public IPointR setColor(float fr, float fg, float fb, float fa){ super.setColor(fr,fg,fb,fa); return this; }
    public IPointR setColor(double dr, double dg, double db, double da){ super.setColor(dr,dg,db,da); return this; }
    public IPointR setHSBColor(float h, float s, float b, float a){ super.setHSBColor(h,s,b,a); return this; }
    public IPointR setHSBColor(double h, double s, double b, double a){ super.setHSBColor(h,s,b,a); return this; }
    public IPointR setHSBColor(float h, float s, float b){ super.setHSBColor(h,s,b); return this; }
    public IPointR setHSBColor(double h, double s, double b){ super.setHSBColor(h,s,b); return this; }
    
    public IPointR weight(double w){ super.weight(w); return this; }
    public IPointR weight(float w){ super.weight(w); return this; }
}
