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## igeo.gui
Class IGraphicsGL1

    java.lang.Object
      igeo.gui.IGraphicsGL1

All Implemented Interfaces:
  IGraphics, IGraphics3D, IGraphicsGL

    public class IGraphicsGL1

extends java.lang.Object
implements IGraphicsGL

Class of Graphics like java.awt.Graphics to wrap all possible graphic mode, with OpenGL in older version used in Processing 1.5

Author:
  Satoru Sugihara

Field Summary
`double[][][]` | `bgColor`
`static float[]` | `defaultGLAmbientLight`
`static float[]` | `defaultGLDiffuseLight`
`static float[]` | `defaultGLLightPosition`
`static float[]` | `defaultGLSpecularLight`
`static boolean` | `defaultGLTwoSidedLighting`
`boolean` | `firstDraw`
`java.awt.Graphics2D` | `g`
`javax.media.opengl.GL` | `gl`
`IView` | `view`

Constructor Summary
`IGraphicsGL1()`

Method Summary
`void` | `ambient(float[] rgba)`
`void` | `ambient(float r, float g, float b)`
`void` | `ambient(float r, float g, float b, float a)`
`void` | `ambient(IColor c)`
`void` | `clr(float[] rgba)` fill color (array of 4 float in order of r, g, b, a)
`void` | `clr(float red, float green, float blue)` fill color (float 0-255)
`void` | `clr(float red, float green, float blue, float alpha)` fill color (float 0-255)
`void` | `clr(IColor c)` fill color
`void` | `diffuse(float[] rgba)`
`void` | `diffuse(float r, float g, float b)`
`void` | `diffuse(float r, float g, float b, float a)` diffuse color is same with color(Color c)
`void` | `diffuse(IColor c)`
`void` | `disableLight()`
`void` | `draw(java.util.ArrayList<IGraphicI> objects, IView v)`
`void` | `drawBG(javax.media.opengl.GL gl, IView v)`
`void` | `drawLineLoop(IVec[] p)`
`void` | `drawLines(IVec[] p)`
`void` | `drawLineStrip(IVec[] p)`
`void` | `drawPoint(IVec p)`
`void` | `drawPoints(IVec[] p)`
`void` | `drawPolygon(IVec[] pts)`
`void` | `drawPolygon(IVec[] pts, IVec[] nml)`
`void` | `drawQuadMatrix(IVec[][] pts)`
`void` | `drawQuadMatrix(IVec[][] pts, IVec[][] nml)`
`void` | `drawQuads(IVec[] pts)`
`void` | `drawQuads(IVec[] pts, IVec[] nml)`
`void` | `drawQuadStrip(IVec[] pts)`
`void` | `drawQuadStrip(IVec[] pts, IVec[] nml)`
`void` | `drawTriangleFan(IVec[] pts)`
`void` | `drawTriangleFan(IVec[] pts, IVec[] nml)`
`void` | `drawTriangles(IVec[] pts)`
`void` | `drawTriangles(IVec[] pts, IVec[] nml)`
`void` | `drawTriangleStrip(IVec[] pts)`
`void` | `drawTriangleStrip(IVec[] pts, IVec[] nml)`
`void` | `drawView(IView view)`
`void` | `emissive(float[] rgba)`
`void` | `emissive(float r, float g, float b)`
`void` | `emissive(float r, float g, float b, float a)`
`void` | `emissive(IColor c)`
`void` | `enableLight()`
`boolean` | `firstDraw()` check if this is the first time frame to draw
`void` | `firstDraw(boolean f)` set the first draw flag
`javax.media.opengl.GL` | `getGL()`
`java.awt.Graphics2D` | `getGraphics()`
`void` | `pointSize(float sz)`
`void` | `setGL(javax.media.opengl.GL gl)`
`void` | `setGraphics(java.awt.Graphics2D g)`
`void` | `shininess(float s)`
`void` | `specular(float[] rgba)`
`void` | `specular(float r, float g, float b)`
`void` | `specular(float r, float g, float b, float a)`
`void` | `specular(IColor c)`
`void` | `stroke(float[] rgba)` stroke color (array of 4 float in order of r, g, b, a)
`void` | `stroke(float red, float green, float blue)` stroke color (float 0-255)
`void` | `stroke(float red, float green, float blue, float alpha)` stroke color (float 0-255)
`void` | `stroke(IColor c)` in GL, stroke color and fill color use both same glColor
`IGraphicMode.GraphicType` | `type()`
`IView` | `view()`
`void` | `weight(double w)`
`void` | `weight(float w)`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Field Detail

### defaultGLLightPosition

    public static float[] defaultGLLightPosition

### defaultGLAmbientLight

    public static float[] defaultGLAmbientLight

### defaultGLDiffuseLight

    public static float[] defaultGLDiffuseLight

### defaultGLSpecularLight

    public static float[] defaultGLSpecularLight

### defaultGLTwoSidedLighting

    public static boolean defaultGLTwoSidedLighting

### gl

    public javax.media.opengl.GL gl

### g

    public java.awt.Graphics2D g

### view

    public IView view

### bgColor

    public double[][][] bgColor

### firstDraw

    public boolean firstDraw

Constructor Detail

### IGraphicsGL1

    public IGraphicsGL1()

Method Detail

### view

    public IView view()

  Specified by:
    `view` in interface `IGraphics`

### setGL

    public void setGL(javax.media.opengl.GL gl)

  Specified by:
    `setGL` in interface `IGraphicsGL`

### setGraphics

    public void setGraphics(java.awt.Graphics2D g)

### getGL

    public javax.media.opengl.GL getGL()

  Specified by:
    `getGL` in interface `IGraphicsGL`

### getGraphics

    public java.awt.Graphics2D getGraphics()

### type

    public IGraphicMode.GraphicType type()

  Specified by:
    `type` in interface `IGraphics`

### drawBG

    public void drawBG(javax.media.opengl.GL gl,
                       IView v)

### drawView

    public void drawView(IView view)

### draw

    public void draw(java.util.ArrayList<IGraphicI> objects,
                     IView v)

  Specified by:
    `draw` in interface `IGraphics`

### firstDraw

    public boolean firstDraw()

  Description copied from interface: `IGraphics`
  check if this is the first time frame to draw

  Specified by:
    `firstDraw` in interface `IGraphics`

### firstDraw

    public void firstDraw(boolean f)

  Description copied from interface: `IGraphics`
  set the first draw flag

  Specified by:
    `firstDraw` in interface `IGraphics`

### clr

    public void clr(IColor c)

  Description copied from interface: `IGraphics`
  fill color

  Specified by:
    `clr` in interface `IGraphics`

### clr

    public void clr(float[] rgba)

  Description copied from interface: `IGraphics`
  fill color (array of 4 float in order of r, g, b, a)

  Specified by:
    `clr` in interface `IGraphics`

### clr

    public void clr(float red,
                    float green,
                    float blue,
                    float alpha)

  Description copied from interface: `IGraphics`
  fill color (float 0-255)

  Specified by:
    `clr` in interface `IGraphics`

### clr

    public void clr(float red,
                    float green,
                    float blue)

  Description copied from interface: `IGraphics`
  fill color (float 0-255)

  Specified by:
    `clr` in interface `IGraphics`

### stroke

    public void stroke(IColor c)

  in GL, stroke color and fill color use both same glColor

  Specified by:
    `stroke` in interface `IGraphics`

### stroke

    public void stroke(float[] rgba)

  Description copied from interface: `IGraphics`
  stroke color (array of 4 float in order of r, g, b, a)

  Specified by:
    `stroke` in interface `IGraphics`

### stroke

    public void stroke(float red,
                       float green,
                       float blue,
                       float alpha)

  Description copied from interface: `IGraphics`
  stroke color (float 0-255)

  Specified by:
    `stroke` in interface `IGraphics`

### stroke

    public void stroke(float red,
                       float green,
                       float blue)

  Description copied from interface: `IGraphics`
  stroke color (float 0-255)

  Specified by:
    `stroke` in interface `IGraphics`

### weight

    public void weight(double w)

### weight

    public void weight(float w)

  Specified by:
    `weight` in interface `IGraphics`

### diffuse

    public void diffuse(float[] rgba)

  Specified by:
    `diffuse` in interface `IGraphics3D`

### diffuse

    public void diffuse(float r,
                        float g,
                        float b,
                        float a)

  Description copied from interface: `IGraphics3D`
  diffuse color is same with color(Color c)

  Specified by:
    `diffuse` in interface `IGraphics3D`

### diffuse

    public void diffuse(float r,
                        float g,
                        float b)

  Specified by:
    `diffuse` in interface `IGraphics3D`

### diffuse

    public void diffuse(IColor c)

  Specified by:
    `diffuse` in interface `IGraphics3D`

### ambient

    public void ambient(float[] rgba)

  Specified by:
    `ambient` in interface `IGraphics3D`

### ambient

    public void ambient(float r,
                        float g,
                        float b,
                        float a)

  Specified by:
    `ambient` in interface `IGraphics3D`

### ambient

    public void ambient(float r,
                        float g,
                        float b)

  Specified by:
    `ambient` in interface `IGraphics3D`

### ambient

    public void ambient(IColor c)

  Specified by:
    `ambient` in interface `IGraphics3D`

### specular

    public void specular(float[] rgba)

  Specified by:
    `specular` in interface `IGraphics3D`

### specular

    public void specular(float r,
                         float g,
                         float b,
                         float a)

  Specified by:
    `specular` in interface `IGraphics3D`

### specular

    public void specular(float r,
                         float g,
                         float b)

  Specified by:
    `specular` in interface `IGraphics3D`

### specular

    public void specular(IColor c)

  Specified by:
    `specular` in interface `IGraphics3D`

### emissive

    public void emissive(float[] rgba)

  Specified by:
    `emissive` in interface `IGraphics3D`

### emissive

    public void emissive(float r,
                         float g,
                         float b,
                         float a)

  Specified by:
    `emissive` in interface `IGraphics3D`

### emissive

    public void emissive(float r,
                         float g,
                         float b)

  Specified by:
    `emissive` in interface `IGraphics3D`

### emissive

    public void emissive(IColor c)

  Specified by:
    `emissive` in interface `IGraphics3D`

### shininess

    public void shininess(float s)

  Specified by:
    `shininess` in interface `IGraphics3D`

### enableLight

    public void enableLight()

  Specified by:
    `enableLight` in interface `IGraphics3D`

### disableLight

    public void disableLight()

  Specified by:
    `disableLight` in interface `IGraphics3D`

### pointSize

    public void pointSize(float sz)

  Specified by:
    `pointSize` in interface `IGraphics3D`

### drawPoint

    public void drawPoint(IVec p)

  Specified by:
    `drawPoint` in interface `IGraphics3D`

### drawPoints

    public void drawPoints(IVec[] p)

  Specified by:
    `drawPoints` in interface `IGraphics3D`

### drawLines

    public void drawLines(IVec[] p)

  Specified by:
    `drawLines` in interface `IGraphics3D`

### drawLineStrip

    public void drawLineStrip(IVec[] p)

  Specified by:
    `drawLineStrip` in interface `IGraphics3D`

### drawLineLoop

    public void drawLineLoop(IVec[] p)

  Specified by:
    `drawLineLoop` in interface `IGraphics3D`

### drawPolygon

    public void drawPolygon(IVec[] pts,
                            IVec[] nml)

  Specified by:
    `drawPolygon` in interface `IGraphics3D`

### drawPolygon

    public void drawPolygon(IVec[] pts)

  Specified by:
    `drawPolygon` in interface `IGraphics3D`

### drawQuads

    public void drawQuads(IVec[] pts)

  Specified by:
    `drawQuads` in interface `IGraphics3D`

### drawQuads

    public void drawQuads(IVec[] pts,
                          IVec[] nml)

  Specified by:
    `drawQuads` in interface `IGraphics3D`

### drawQuadStrip

    public void drawQuadStrip(IVec[] pts)

  Specified by:
    `drawQuadStrip` in interface `IGraphics3D`

### drawQuadStrip

    public void drawQuadStrip(IVec[] pts,
                              IVec[] nml)

  Specified by:
    `drawQuadStrip` in interface `IGraphics3D`

### drawQuadMatrix

    public void drawQuadMatrix(IVec[][] pts)

  Specified by:
    `drawQuadMatrix` in interface `IGraphics3D`

### drawQuadMatrix

    public void drawQuadMatrix(IVec[][] pts,
                               IVec[][] nml)

  Specified by:
    `drawQuadMatrix` in interface `IGraphics3D`

### drawTriangles

    public void drawTriangles(IVec[] pts,
                              IVec[] nml)

  Specified by:
    `drawTriangles` in interface `IGraphics3D`

### drawTriangles

    public void drawTriangles(IVec[] pts)

  Specified by:
    `drawTriangles` in interface `IGraphics3D`

### drawTriangleStrip

    public void drawTriangleStrip(IVec[] pts,
                                  IVec[] nml)

  Specified by:
    `drawTriangleStrip` in interface `IGraphics3D`

### drawTriangleStrip

    public void drawTriangleStrip(IVec[] pts)

  Specified by:
    `drawTriangleStrip` in interface `IGraphics3D`

### drawTriangleFan

    public void drawTriangleFan(IVec[] pts,
                                IVec[] nml)

  Specified by:
    `drawTriangleFan` in interface `IGraphics3D`

### drawTriangleFan

    public void drawTriangleFan(IVec[] pts)

  Specified by:
    `drawTriangleFan` in interface `IGraphics3D`

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