public class IParticleTrajectory extends IParticle implements ITrajectoryI
| Modifier and Type | Field and Description |
|---|---|
ITrajectoryGeo |
trajectory |
point, pos, trackeralive, duration, interactOverridden, localDynamics, parent, targets, time| Constructor and Description |
|---|
IParticleTrajectory() |
IParticleTrajectory(double x,
double y,
double z) |
IParticleTrajectory(double x,
double y,
double z,
double vx,
double vy,
double vz) |
IParticleTrajectory(IGeometry... geometries) |
IParticleTrajectory(IParticle p) |
IParticleTrajectory(IParticleGeo ptcl) |
IParticleTrajectory(IParticleGeo ptcl,
IVecI vel) |
IParticleTrajectory(IParticle p,
IVecI vel) |
IParticleTrajectory(IVec p) |
IParticleTrajectory(IVecI p) |
IParticleTrajectory(IVecI geometryOrigin,
IGeometry... geometries) |
IParticleTrajectory(IVecI p,
IVecI vel) |
IParticleTrajectory(IVecI geometryOrigin,
IVecI geometryOrientation,
IGeometry... geometries) |
IParticleTrajectory(IVec p,
IVec vel) |
| Modifier and Type | Method and Description |
|---|---|
IParticleTrajectory |
add(double x,
double y,
double z) |
IParticleTrajectory |
add(double f,
IVecI v)
scale add
|
IParticleTrajectory |
add(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IParticleTrajectory |
add(IDoubleI f,
IVecI v)
scale add
|
IParticleTrajectory |
add(IVecI v) |
IParticleTrajectory |
add(IVecI v,
double f)
scale add
|
IParticleTrajectory |
add(IVecI v,
IDoubleI f)
scale add
|
IParticleTrajectory |
addCP(IVecI pt)
add a point at the end of trajectory curve
|
IParticleTrajectory |
addForce(double fx,
double fy,
double fz)
alias of push
|
IParticleTrajectory |
addForce(IVecI f)
alias of push
|
IParticleTrajectory |
attach(IGeometry... geometries)
attach geometry object to agent to track its location.
|
IParticleTrajectory |
attach(IVecI geometryOrigin,
IGeometry... geometries)
attach geometry object to agent to track its location.
|
IParticleTrajectory |
attach(IVecI geometryOrigin,
IVecI geometryOrientation,
IGeometry... geometries)
attach geometry object to agent to track its location.
|
IParticleTrajectory |
clr(double dgray) |
IParticleTrajectory |
clr(double dgray,
double dalpha) |
IParticleTrajectory |
clr(double dr,
double dg,
double db) |
IParticleTrajectory |
clr(double dr,
double dg,
double db,
double da) |
IParticleTrajectory |
clr(float fgray) |
IParticleTrajectory |
clr(float fgray,
float falpha) |
IParticleTrajectory |
clr(float fr,
float fg,
float fb) |
IParticleTrajectory |
clr(float fr,
float fg,
float fb,
float fa) |
IParticleTrajectory |
clr(IColor c)
to set an object color
|
IParticleTrajectory |
clr(IColor c,
double alpha)
to set color, with alpha value overwritten
|
IParticleTrajectory |
clr(IColor c,
float alpha)
to set color, with alpha value overwritten
|
IParticleTrajectory |
clr(IColor c,
int alpha)
to set color, with alpha value overwritten
|
IParticleTrajectory |
clr(int gray) |
IParticleTrajectory |
clr(int gray,
int alpha) |
IParticleTrajectory |
clr(int r,
int g,
int b) |
IParticleTrajectory |
clr(int r,
int g,
int b,
int a) |
IParticleTrajectory |
clr(IObject o)
to set the same color with the object
|
IParticleTrajectory |
cp()
alias of dup()
|
IParticleTrajectory |
cp(double x,
double y,
double z)
cp() is alias of dup().add()
|
IParticleTrajectory |
cp(IDoubleI x,
IDoubleI y,
IDoubleI z)
cp() is alias of dup().add()
|
IParticleTrajectory |
cp(IVecI v)
cp() is alias of dup().add()
|
ICurve |
curve()
get trajectory curve
|
IParticleTrajectory |
decay(double d) |
int |
deg() |
IParticleTrajectory |
deg(int newDegree) |
void |
del()
delete agent and stop it by removing it from dynamics server
|
void |
del(boolean deleteTrajectory)
stop agent with option of deleting/keeping the geometry the agent owns
|
IParticleTrajectory |
div(double v) |
IParticleTrajectory |
div(IDoubleI v) |
IParticleTrajectory |
dup()
duplicate object
|
IParticleTrajectory |
fix()
IParticleI API
|
IParticleTrajectory |
flip()
alias of neg()
|
IParticleTrajectory |
force(IVecI v)
set force
|
IParticleTrajectory |
frc(IVecI v)
set force
|
IParticleTrajectory |
fric(double friction)
set friction
|
IParticleTrajectory |
friction(double friction)
set friction
|
IParticleTrajectory |
hide() |
IParticleTrajectory |
hideGeometry()
hide attached geometry
|
IParticleTrajectory |
hidePoint() |
IParticleTrajectory |
hideTrajectory() |
IParticleTrajectory |
hsb(double h,
double s,
double b) |
IParticleTrajectory |
hsb(double h,
double s,
double b,
double a) |
IParticleTrajectory |
hsb(float h,
float s,
float b) |
IParticleTrajectory |
hsb(float h,
float s,
float b,
float a) |
void |
initTrajectory() |
IParticleTrajectory |
layer(ILayer l)
Set layer by ILayer object
|
IParticleTrajectory |
len(double l)
setting length
|
IParticleTrajectory |
len(IDoubleI l)
setting length
|
IParticleTrajectory |
mass(double mass)
set mass
|
IParticleTrajectory |
mirror(double planeX,
double planeY,
double planeZ)
alias of ref
|
IParticleTrajectory |
mirror(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
alias of ref
|
IParticleTrajectory |
mirror(IVecI planeDir)
alias of ref
|
IParticleTrajectory |
mirror(IVecI center,
IVecI planeDir)
alias of ref
|
IParticleTrajectory |
mul(double v) |
IParticleTrajectory |
mul(IDoubleI v) |
IParticleTrajectory |
mv(double x,
double y,
double z)
mv() is alias of add()
|
IParticleTrajectory |
mv(IDoubleI x,
IDoubleI y,
IDoubleI z)
mv() is alias of add()
|
IParticleTrajectory |
mv(IVecI v)
mv() is alias of add()
|
IParticleTrajectory |
name(java.lang.String nm)
methods of IObject
|
IParticleTrajectory |
neg() |
IParticleTrajectory |
pos(IVecI v)
set position
|
IParticleTrajectory |
position(IVecI v)
set position
|
IParticleTrajectory |
pull(double fx,
double fy,
double fz)
equivalent to push(f.dup().neg())
|
IParticleTrajectory |
pull(IVecI f)
equivalent to push(f.dup().neg())
|
IParticleTrajectory |
push(double fx,
double fy,
double fz)
adding force to particle
|
IParticleTrajectory |
push(IVecI f)
adding force to particle
|
IParticleTrajectory |
ref(double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleTrajectory |
ref(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleTrajectory |
ref(IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleTrajectory |
ref(IVecI center,
IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleTrajectory |
removeTarget(int i)
remove target object.
|
IParticleTrajectory |
removeTarget(IObject obj)
remove target object.
|
IParticleTrajectory |
reset()
setting force zero
|
IParticleTrajectory |
resetForce()
alias of reset
|
IParticleTrajectory |
rev()
alias of neg()
|
IParticleTrajectory |
rot(double angle)
rotation on XY plane
|
IParticleTrajectory |
rot(double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector
|
IParticleTrajectory |
rot(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector and center point
|
IParticleTrajectory |
rot(IDoubleI angle)
rotation on XY plane
|
IParticleTrajectory |
rot(IVecI axis,
double angle)
rotation around axis vector
|
IParticleTrajectory |
rot(IVecI axis,
IDoubleI angle)
rotation around axis vector
|
IParticleTrajectory |
rot(IVecI axis,
IVecI destDir)
rotate to destination direction vector
|
IParticleTrajectory |
rot(IVecI center,
IVecI axis,
double angle)
rotation around axis vector and center point
|
IParticleTrajectory |
rot(IVecI center,
IVecI axis,
IDoubleI angle)
rotation around axis vector and center point
|
IParticleTrajectory |
rot(IVecI center,
IVecI axis,
IVecI destPt)
rotate to destination point location
|
IParticleTrajectory |
rot2(double angle)
rotation on xy-plane; alias of rot(double)
|
IParticleTrajectory |
rot2(double centerX,
double centerY,
double angle)
rotation on xy-plane
|
IParticleTrajectory |
rot2(IDoubleI angle)
rotation on xy-plane; alias of rot(IDoubleI)
|
IParticleTrajectory |
rot2(IVecI destDir)
rotation on xy-plane towards destDir
|
IParticleTrajectory |
rot2(IVecI center,
double angle)
rotation on xy-plane
|
IParticleTrajectory |
rot2(IVecI center,
IDoubleI angle)
rotation on xy-plane
|
IParticleTrajectory |
rot2(IVecI center,
IVecI destPt)
rotation on xy-plane towards destPt
|
IParticleTrajectory |
scale(double f)
alias of mul
|
IParticleTrajectory |
scale(double centerX,
double centerY,
double centerZ,
double f)
scale from a center
|
IParticleTrajectory |
scale(IDoubleI f)
alias of mul
|
IParticleTrajectory |
scale(IVecI center,
double f)
scale from a center
|
IParticleTrajectory |
scale(IVecI center,
IDoubleI f)
scale from a center
|
IParticleTrajectory |
scale1d(double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction
|
IParticleTrajectory |
scale1d(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction from a center
|
IParticleTrajectory |
scale1d(IVecI axis,
double f)
scale only in 1 direction
|
IParticleTrajectory |
scale1d(IVecI axis,
IDoubleI f)
scale only in 1 direction
|
IParticleTrajectory |
scale1d(IVecI center,
IVecI axis,
double f)
scale only in 1 direction from a center
|
IParticleTrajectory |
scale1d(IVecI center,
IVecI axis,
IDoubleI f)
scale only in 1 direction from a center
|
IParticleTrajectory |
set(double x,
double y,
double z) |
IParticleTrajectory |
set(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IParticleTrajectory |
set(IVecI v) |
IParticleTrajectory |
setColor(double dgray) |
IParticleTrajectory |
setColor(double dgray,
double dalpha) |
IParticleTrajectory |
setColor(double dr,
double dg,
double db) |
IParticleTrajectory |
setColor(double dr,
double dg,
double db,
double da) |
IParticleTrajectory |
setColor(float fgray) |
IParticleTrajectory |
setColor(float fgray,
float falpha) |
IParticleTrajectory |
setColor(float fr,
float fg,
float fb) |
IParticleTrajectory |
setColor(float fr,
float fg,
float fb,
float fa) |
IParticleTrajectory |
setColor(IColor c) |
IParticleTrajectory |
setColor(IColor c,
double alpha) |
IParticleTrajectory |
setColor(IColor c,
float alpha) |
IParticleTrajectory |
setColor(IColor c,
int alpha) |
IParticleTrajectory |
setColor(int gray) |
IParticleTrajectory |
setColor(int gray,
int alpha) |
IParticleTrajectory |
setColor(int r,
int g,
int b) |
IParticleTrajectory |
setColor(int r,
int g,
int b,
int a) |
IParticleTrajectory |
setHSBColor(double h,
double s,
double b) |
IParticleTrajectory |
setHSBColor(double h,
double s,
double b,
double a) |
IParticleTrajectory |
setHSBColor(float h,
float s,
float b) |
IParticleTrajectory |
setHSBColor(float h,
float s,
float b,
float a) |
IParticleTrajectory |
setSize(double sz)
methods of IPoint
|
IParticleTrajectory |
shear(double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IParticleTrajectory |
shear(IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IParticleTrajectory |
shear(IVecI center,
double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IParticleTrajectory |
shear(IVecI center,
IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IParticleTrajectory |
shearXY(double sxy,
double syx)
shear operation on XY
|
IParticleTrajectory |
shearXY(IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IParticleTrajectory |
shearXY(IVecI center,
double sxy,
double syx)
shear operation on XY
|
IParticleTrajectory |
shearXY(IVecI center,
IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IParticleTrajectory |
shearYZ(double syz,
double szy)
shear operation on YZ
|
IParticleTrajectory |
shearYZ(IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IParticleTrajectory |
shearYZ(IVecI center,
double syz,
double szy)
shear operation on YZ
|
IParticleTrajectory |
shearYZ(IVecI center,
IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IParticleTrajectory |
shearZX(double szx,
double sxz)
shear operation on ZX
|
IParticleTrajectory |
shearZX(IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IParticleTrajectory |
shearZX(IVecI center,
double szx,
double sxz)
shear operation on ZX
|
IParticleTrajectory |
shearZX(IVecI center,
IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IParticleTrajectory |
show() |
IParticleTrajectory |
showGeometry()
show attached geometry
|
IParticleTrajectory |
showPoint() |
IParticleTrajectory |
showTrajectory() |
IParticleTrajectory |
size(double sz) |
IParticleTrajectory |
sub(double x,
double y,
double z) |
IParticleTrajectory |
sub(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IParticleTrajectory |
sub(IVecI v) |
IParticleTrajectory |
target(IObject targetObj)
add terget object to be updated by this dynamic object.
|
ICurve |
trajectory()
alias of curve()
|
IParticleTrajectory |
transform(IMatrix3I mat)
transform with a transformation matrix
|
IParticleTrajectory |
transform(IMatrix4I mat)
transform with a transformation matrix
|
IParticleTrajectory |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec)
transform with a transformation vectors
|
IParticleTrajectory |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec,
IVecI translate)
transform with a transformation vectors
|
IParticleTrajectory |
translate(double x,
double y,
double z)
alias of add()
|
IParticleTrajectory |
translate(IDoubleI x,
IDoubleI y,
IDoubleI z)
alias of add()
|
IParticleTrajectory |
translate(IVecI v)
alias of add()
|
IParticleTrajectory |
unfix()
unfix movement
|
IParticleTrajectory |
unit()
unitize
|
IParticleTrajectory |
vel(IVecI v)
set velocity
|
IParticleTrajectory |
velocity(IVecI v)
set velocity
|
IParticleTrajectory |
weight(double w) |
IParticleTrajectory |
weight(float w) |
IParticleTrajectory |
x(double vx)
methods of IVecI
|
IParticleTrajectory |
x(IDoubleI vx)
setting x component
|
IParticleTrajectory |
y(double vy)
setting y component
|
IParticleTrajectory |
y(IDoubleI vy)
setting y component
|
IParticleTrajectory |
z(double vz)
setting z component
|
IParticleTrajectory |
z(IDoubleI vz)
setting z component
|
IParticleTrajectory |
zero()
setting all zero
|
acc, acceleration, decay, fixed, force, frc, fric, friction, initParticleAgent, initParticleAgent, initParticleAgent, initParticleAgent, initParticleAgent, mass, pos, position, skipUpdateOnce, skipUpdateOnce, vel, velocity, x, x, y, y, zangle, angle, angle, angle, angle, angle, angle, angle, bisect, bisect, brep, brep, brepNum, breps, cross, cross, curve, curveNum, curves, dif, dif, diff, diff, dist, dist, dist, dist, dist2, dist2, dist2, dist2, dot, dot, dot, dot, eq, eq, eq, eq, eq, eq, eq, eq, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, geometries, geometry, geometry, geometryNum, get, getSize, getX, getY, getZ, isValid, len, len, len, len2, len2, len2, mesh, mesh, meshes, meshNum, mid, mid, nml, nml, nml, nml, point, point, pointNum, points, size, sum, sum, sum, sum, sum, sum, sum, surface, surface, surfaceNum, surfaces, to2d, to2d, to2d, to2d, to4d, to4d, to4d, toString, x, x, x, y, y, y, z, z, zaddDynamics, alive, deletDynamics, deleteDynamics, deleteDynamics, duration, duration, dynamicsNum, getDynamics, initAgent, interact, interact, localDynamics, parent, parent, postinteract, postupdate, preinteract, preupdate, target, targetNum, targets, time, time, update, updateGraphic, updateTargetaddUserData, addUserData, alpha, alphaInt, attr, attr, attr, awtColor, blue, blueInt, brightness, castStringHashMap, clearDynamics, clearGraphics, clr, clr, clr, clr, clr, createGraphic, defaultAttribute, deleteGraphic, getAWTColor, getColor, getGraphic, getGraphic, getParameter, graphicsNum, gray, grayInt, green, greenInt, grey, greyInt, hue, initGraphic, initObject, isVisible, layer, layer, name, red, redInt, resetGraphic, saturation, server, setColor, setColor, setColor, setColor, setParameter, setTexture, syncColor, syncGraphic, syncVisibility, syncWeight, texture, userData, userData, userData, userDataNum, visible, weightclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waittarget, targetNum, targets, updateTargetangle, angle, angle, angle, angle, angle, angle, angle, bisect, bisect, cross, cross, dif, dif, diff, diff, dist, dist, dist, dist, dist2, dist2, dist2, dist2, dot, dot, dot, dot, eq, eq, eq, eq, eq, eq, eq, eq, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, get, getX, getY, getZ, isValid, len, len, len, len2, len2, len2, mid, mid, nml, nml, nml, nml, sum, sum, sum, sum, sum, sum, sum, to2d, to2d, to2d, to2d, to4d, to4d, to4d, x, x, x, y, y, y, z, z, zpublic ITrajectoryGeo trajectory
public IParticleTrajectory()
public IParticleTrajectory(double x,
double y,
double z)
public IParticleTrajectory(IVec p)
public IParticleTrajectory(IVecI p)
public IParticleTrajectory(IParticleGeo ptcl)
public IParticleTrajectory(IParticle p)
public IParticleTrajectory(double x,
double y,
double z,
double vx,
double vy,
double vz)
public IParticleTrajectory(IParticleGeo ptcl, IVecI vel)
public IParticleTrajectory(IGeometry... geometries)
public void initTrajectory()
public int deg()
public IParticleTrajectory deg(int newDegree)
public ICurve curve()
curve in interface ITrajectoryIcurve in class IPointAgentpublic ICurve trajectory()
trajectory in interface ITrajectoryIpublic IParticleTrajectory addCP(IVecI pt)
ITrajectoryIaddCP in interface ITrajectoryIpublic IParticleTrajectory fix()
fix in interface IParticleIfix in class IParticlepublic IParticleTrajectory unfix()
IParticleIunfix in interface IParticleIunfix in class IParticlepublic IParticleTrajectory mass(double mass)
IParticleImass in interface IParticleImass in class IParticlepublic IParticleTrajectory position(IVecI v)
IParticleIposition in interface IParticleIposition in class IParticlepublic IParticleTrajectory pos(IVecI v)
IParticleIpos in interface IParticleIpos in class IParticlepublic IParticleTrajectory velocity(IVecI v)
IParticleIvelocity in interface IParticleIvelocity in class IParticlepublic IParticleTrajectory vel(IVecI v)
IParticleIvel in interface IParticleIvel in class IParticlepublic IParticleTrajectory force(IVecI v)
IParticleIforce in interface IParticleIforce in class IParticlepublic IParticleTrajectory frc(IVecI v)
IParticleIfrc in interface IParticleIfrc in class IParticlepublic IParticleTrajectory friction(double friction)
IParticleIfriction in interface IParticleIfriction in class IParticlepublic IParticleTrajectory fric(double friction)
IParticleIfric in interface IParticleIfric in class IParticlepublic IParticleTrajectory decay(double d)
decay in interface IParticleIdecay in class IParticlepublic IParticleTrajectory push(IVecI f)
IParticleIpush in interface IParticleIpush in class IParticlepublic IParticleTrajectory push(double fx, double fy, double fz)
IParticleIpush in interface IParticleIpush in class IParticlepublic IParticleTrajectory pull(IVecI f)
IParticleIpull in interface IParticleIpull in class IParticlepublic IParticleTrajectory pull(double fx, double fy, double fz)
IParticleIpull in interface IParticleIpull in class IParticlepublic IParticleTrajectory addForce(IVecI f)
IParticleIaddForce in interface IParticleIaddForce in class IParticlepublic IParticleTrajectory addForce(double fx, double fy, double fz)
IParticleIaddForce in interface IParticleIaddForce in class IParticlepublic IParticleTrajectory reset()
IParticleIreset in interface IParticleIreset in class IParticlepublic IParticleTrajectory resetForce()
IParticleIresetForce in interface IParticleIresetForce in class IParticlepublic IParticleTrajectory attach(IGeometry... geometries)
public IParticleTrajectory attach(IVecI geometryOrigin, IGeometry... geometries)
public IParticleTrajectory attach(IVecI geometryOrigin, IVecI geometryOrientation, IGeometry... geometries)
attach in class IParticlegeometryOrigin - origin of geometry object which is moved to the agent's location.geometryOrientation - original orientation of geometry which is matched with particle's velocity direction; if its's null, orientatin matching is disabled.geometries - one or more geometry objects.public IParticleTrajectory x(double vx)
public IParticleTrajectory y(double vy)
IVecIpublic IParticleTrajectory z(double vz)
IVecIpublic IParticleTrajectory x(IDoubleI vx)
IVecIpublic IParticleTrajectory y(IDoubleI vy)
IVecIpublic IParticleTrajectory z(IDoubleI vz)
IVecIpublic IParticleTrajectory dup()
IObjectdup in interface IArithmeticVal<IVecI,IDoubleI>dup in interface ITransformabledup in interface IVecIdup in class IParticlepublic IParticleTrajectory set(IVecI v)
public IParticleTrajectory set(double x, double y, double z)
public IParticleTrajectory set(IDoubleI x, IDoubleI y, IDoubleI z)
public IParticleTrajectory add(double x, double y, double z)
public IParticleTrajectory add(IDoubleI x, IDoubleI y, IDoubleI z)
public IParticleTrajectory add(IVecI v)
add in interface IArithmeticVal<IVecI,IDoubleI>add in interface ITransformableadd in interface IVecIadd in class IParticlepublic IParticleTrajectory sub(double x, double y, double z)
public IParticleTrajectory sub(IDoubleI x, IDoubleI y, IDoubleI z)
public IParticleTrajectory sub(IVecI v)
sub in interface IArithmeticVal<IVecI,IDoubleI>sub in interface ITransformablesub in interface IVecIsub in class IParticlepublic IParticleTrajectory mul(IDoubleI v)
mul in interface IArithmeticVal<IVecI,IDoubleI>mul in interface ITransformablemul in interface IVecImul in class IParticlepublic IParticleTrajectory mul(double v)
public IParticleTrajectory div(IDoubleI v)
div in interface IArithmeticVal<IVecI,IDoubleI>div in interface ITransformablediv in interface IVecIdiv in class IParticlepublic IParticleTrajectory div(double v)
public IParticleTrajectory neg()
public IParticleTrajectory rev()
IVecIpublic IParticleTrajectory flip()
IVecIpublic IParticleTrajectory zero()
IVecIpublic IParticleTrajectory add(IVecI v, double f)
IVecIpublic IParticleTrajectory add(IVecI v, IDoubleI f)
IVecIpublic IParticleTrajectory add(double f, IVecI v)
IVecIpublic IParticleTrajectory add(IDoubleI f, IVecI v)
IVecIpublic IParticleTrajectory len(IDoubleI l)
IVecIpublic IParticleTrajectory len(double l)
IVecIpublic IParticleTrajectory unit()
IVecIpublic IParticleTrajectory rot(IDoubleI angle)
IVecIpublic IParticleTrajectory rot(double angle)
IVecIpublic IParticleTrajectory rot(IVecI axis, IDoubleI angle)
IVecIpublic IParticleTrajectory rot(IVecI axis, double angle)
IVecIpublic IParticleTrajectory rot(double axisX, double axisY, double axisZ, double angle)
IVecIpublic IParticleTrajectory rot(IVecI center, IVecI axis, double angle)
IVecIpublic IParticleTrajectory rot(IVecI center, IVecI axis, IDoubleI angle)
IVecIpublic IParticleTrajectory rot(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double angle)
IVecIpublic IParticleTrajectory rot(IVecI axis, IVecI destDir)
IVecIpublic IParticleTrajectory rot(IVecI center, IVecI axis, IVecI destPt)
IVecIpublic IParticleTrajectory rot2(IDoubleI angle)
IVecIpublic IParticleTrajectory rot2(double angle)
IVecIpublic IParticleTrajectory rot2(IVecI center, double angle)
IVecIpublic IParticleTrajectory rot2(IVecI center, IDoubleI angle)
IVecIpublic IParticleTrajectory rot2(double centerX, double centerY, double angle)
IVecIpublic IParticleTrajectory rot2(IVecI destDir)
IVecIpublic IParticleTrajectory rot2(IVecI center, IVecI destPt)
IVecIpublic IParticleTrajectory scale(IDoubleI f)
IVecIpublic IParticleTrajectory scale(double f)
IVecIpublic IParticleTrajectory scale(IVecI center, IDoubleI f)
IVecIpublic IParticleTrajectory scale(IVecI center, double f)
IVecIpublic IParticleTrajectory scale(double centerX, double centerY, double centerZ, double f)
IVecIpublic IParticleTrajectory scale1d(IVecI axis, double f)
public IParticleTrajectory scale1d(IVecI axis, IDoubleI f)
IVecIpublic IParticleTrajectory scale1d(double axisX, double axisY, double axisZ, double f)
IVecIpublic IParticleTrajectory scale1d(IVecI center, IVecI axis, double f)
IVecIpublic IParticleTrajectory scale1d(IVecI center, IVecI axis, IDoubleI f)
IVecIpublic IParticleTrajectory scale1d(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double f)
IVecIpublic IParticleTrajectory ref(IVecI planeDir)
IVecIpublic IParticleTrajectory ref(double planeX, double planeY, double planeZ)
IVecIpublic IParticleTrajectory ref(IVecI center, IVecI planeDir)
IVecIpublic IParticleTrajectory ref(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecIpublic IParticleTrajectory mirror(IVecI planeDir)
IVecIpublic IParticleTrajectory mirror(double planeX, double planeY, double planeZ)
IVecIpublic IParticleTrajectory mirror(IVecI center, IVecI planeDir)
IVecIpublic IParticleTrajectory mirror(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecIpublic IParticleTrajectory shear(double sxy, double syx, double syz, double szy, double szx, double sxz)
IVecIpublic IParticleTrajectory shear(IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
IVecIpublic IParticleTrajectory shear(IVecI center, double sxy, double syx, double syz, double szy, double szx, double sxz)
IVecIpublic IParticleTrajectory shear(IVecI center, IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
IVecIpublic IParticleTrajectory shearXY(double sxy, double syx)
IVecIpublic IParticleTrajectory shearXY(IDoubleI sxy, IDoubleI syx)
IVecIpublic IParticleTrajectory shearXY(IVecI center, double sxy, double syx)
IVecIpublic IParticleTrajectory shearXY(IVecI center, IDoubleI sxy, IDoubleI syx)
IVecIpublic IParticleTrajectory shearYZ(double syz, double szy)
IVecIpublic IParticleTrajectory shearYZ(IDoubleI syz, IDoubleI szy)
IVecIpublic IParticleTrajectory shearYZ(IVecI center, double syz, double szy)
IVecIpublic IParticleTrajectory shearYZ(IVecI center, IDoubleI syz, IDoubleI szy)
IVecIpublic IParticleTrajectory shearZX(double szx, double sxz)
IVecIpublic IParticleTrajectory shearZX(IDoubleI szx, IDoubleI sxz)
IVecIpublic IParticleTrajectory shearZX(IVecI center, double szx, double sxz)
IVecIpublic IParticleTrajectory shearZX(IVecI center, IDoubleI szx, IDoubleI sxz)
IVecIpublic IParticleTrajectory translate(double x, double y, double z)
IVecIpublic IParticleTrajectory translate(IDoubleI x, IDoubleI y, IDoubleI z)
IVecIpublic IParticleTrajectory translate(IVecI v)
IVecIpublic IParticleTrajectory transform(IMatrix3I mat)
IVecIpublic IParticleTrajectory transform(IMatrix4I mat)
IVecIpublic IParticleTrajectory transform(IVecI xvec, IVecI yvec, IVecI zvec)
IVecIpublic IParticleTrajectory transform(IVecI xvec, IVecI yvec, IVecI zvec, IVecI translate)
IVecIpublic IParticleTrajectory mv(double x, double y, double z)
IVecIpublic IParticleTrajectory mv(IDoubleI x, IDoubleI y, IDoubleI z)
IVecIpublic IParticleTrajectory mv(IVecI v)
IVecIpublic IParticleTrajectory cp()
IObjectcp in interface IArithmeticVal<IVecI,IDoubleI>cp in interface ITransformablecp in interface IVecIcp in class IParticlepublic IParticleTrajectory cp(double x, double y, double z)
IVecIpublic IParticleTrajectory cp(IDoubleI x, IDoubleI y, IDoubleI z)
IVecIpublic IParticleTrajectory cp(IVecI v)
IVecIpublic IParticleTrajectory setSize(double sz)
public IParticleTrajectory size(double sz)
public IParticleTrajectory name(java.lang.String nm)
public IParticleTrajectory layer(ILayer l)
IObjectpublic IParticleTrajectory show()
public IParticleTrajectory hide()
public IParticleTrajectory showPoint()
public IParticleTrajectory hidePoint()
public IParticleTrajectory showGeometry()
IPointAgentshowGeometry in class IParticlepublic IParticleTrajectory hideGeometry()
IPointAgenthideGeometry in class IParticlepublic IParticleTrajectory showTrajectory()
public IParticleTrajectory hideTrajectory()
public void del()
IAgentdel in class IPointAgentpublic void del(boolean deleteTrajectory)
IPointAgentdel in class IPointAgentpublic IParticleTrajectory clr(IColor c)
IObjectpublic IParticleTrajectory clr(IColor c, int alpha)
IObjectpublic IParticleTrajectory clr(IColor c, float alpha)
IObjectpublic IParticleTrajectory clr(IColor c, double alpha)
IObjectpublic IParticleTrajectory clr(IObject o)
IObjectpublic IParticleTrajectory clr(int gray)
public IParticleTrajectory clr(float fgray)
public IParticleTrajectory clr(double dgray)
public IParticleTrajectory clr(int gray, int alpha)
public IParticleTrajectory clr(float fgray, float falpha)
public IParticleTrajectory clr(double dgray, double dalpha)
public IParticleTrajectory clr(int r, int g, int b)
public IParticleTrajectory clr(float fr, float fg, float fb)
public IParticleTrajectory clr(double dr, double dg, double db)
public IParticleTrajectory clr(int r, int g, int b, int a)
public IParticleTrajectory clr(float fr, float fg, float fb, float fa)
public IParticleTrajectory clr(double dr, double dg, double db, double da)
public IParticleTrajectory hsb(float h, float s, float b, float a)
public IParticleTrajectory hsb(double h, double s, double b, double a)
public IParticleTrajectory hsb(float h, float s, float b)
public IParticleTrajectory hsb(double h, double s, double b)
public IParticleTrajectory setColor(IColor c)
public IParticleTrajectory setColor(IColor c, int alpha)
public IParticleTrajectory setColor(IColor c, float alpha)
public IParticleTrajectory setColor(IColor c, double alpha)
public IParticleTrajectory setColor(int gray)
public IParticleTrajectory setColor(float fgray)
public IParticleTrajectory setColor(double dgray)
public IParticleTrajectory setColor(int gray, int alpha)
public IParticleTrajectory setColor(float fgray, float falpha)
public IParticleTrajectory setColor(double dgray, double dalpha)
public IParticleTrajectory setColor(int r, int g, int b)
public IParticleTrajectory setColor(float fr, float fg, float fb)
public IParticleTrajectory setColor(double dr, double dg, double db)
public IParticleTrajectory setColor(int r, int g, int b, int a)
public IParticleTrajectory setColor(float fr, float fg, float fb, float fa)
public IParticleTrajectory setColor(double dr, double dg, double db, double da)
public IParticleTrajectory setHSBColor(float h, float s, float b, float a)
setHSBColor in class IParticlepublic IParticleTrajectory setHSBColor(double h, double s, double b, double a)
setHSBColor in class IParticlepublic IParticleTrajectory setHSBColor(float h, float s, float b)
setHSBColor in class IParticlepublic IParticleTrajectory setHSBColor(double h, double s, double b)
setHSBColor in class IParticlepublic IParticleTrajectory weight(double w)
public IParticleTrajectory weight(float w)
public IParticleTrajectory target(IObject targetObj)
public IParticleTrajectory removeTarget(int i)
removeTarget in interface IDynamicsremoveTarget in interface IParticleIremoveTarget in class IParticlepublic IParticleTrajectory removeTarget(IObject obj)
removeTarget in interface IDynamicsremoveTarget in interface IParticleIremoveTarget in class IParticle